Files
mkdocs-material/src/assets/javascripts/components/Material/Tabs/Toggle.js
2017-11-22 00:13:56 +01:00

70 lines
2.3 KiB
JavaScript

/*
* Copyright (c) 2016-2017 Martin Donath <martin.donath@squidfunk.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/* ----------------------------------------------------------------------------
* Class
* ------------------------------------------------------------------------- */
export default class Toggle {
/**
* Toggle tabs visibility depending on page y-offset
*
* @constructor
*
* @property {HTMLElement} el_ - Content container
* @property {number} offset_ - Toggle page-y offset
* @property {boolean} active_ - Tabs visibility
*
* @param {(string|HTMLElement)} el - Selector or HTML element
*/
constructor(el) {
const ref = (typeof el === "string")
? document.querySelector(el)
: el
if (!(ref instanceof Node))
throw new ReferenceError
this.el_ = ref
/* Initialize offset and state */
this.active_ = false
}
/**
* Update visibility
*/
update() {
const active = window.pageYOffset >=
this.el_.children[0].offsetTop + (5 - 48) // TODO: quick hack to enable same handling for hero
if (active !== this.active_)
this.el_.dataset.mdState = (this.active_ = active) ? "hidden" : ""
}
/**
* Reset visibility
*/
reset() {
this.el_.dataset.mdState = ""
this.active_ = false
}
}