Merge branch 'master' into greenkeeper/babel-preset-es2015-6.22.0

This commit is contained in:
Martin Donath 2017-01-22 13:16:06 +01:00 committed by GitHub
commit 4186b7b7f8
4 changed files with 21 additions and 9 deletions

View File

@ -31,7 +31,7 @@
{% endif %}
{% endblock %}
{% block libs %}
<script src="{{ base_url }}/assets/javascripts/modernizr-0d3dc73294.js"></script>
<script src="{{ base_url }}/assets/javascripts/modernizr-facb31f4a3.js"></script>
{% endblock %}
{% block fonts %}
{% if config.extra.font != "none" %}
@ -124,7 +124,7 @@
{% endblock %}
</div>
{% block scripts %}
<script src="{{ base_url }}/assets/javascripts/application-16f434a21a.js"></script>
<script src="{{ base_url }}/assets/javascripts/application-eb5283d5b7.js"></script>
<script>var config={url:{base:"{{ base_url }}"}},app=new Application(config);app.initialize()</script>
{% for path in extra_javascript %}
<script src="{{ path }}"></script>

View File

@ -45,7 +45,7 @@
"css-mqpacker": "^5.0.1",
"custom-event-polyfill": "^0.3.0",
"del": "^2.2.2",
"eslint": "^3.13.1",
"eslint": "^3.14.0",
"eslint-plugin-mocha": "^4.8.0",
"fastclick": "^1.0.6",
"git-hooks": "^1.1.7",

View File

@ -41,6 +41,9 @@ export default class Blur {
this.index_ = 0
this.offset_ = window.pageYOffset
/* Necessary state to correctly reset the index */
this.dir_ = 0
/* Index anchor node offsets for fast lookup */
this.anchors_ = [].map.call(this.els_, el => {
return document.getElementById(el.hash.substring(1))
@ -62,6 +65,14 @@ export default class Blur {
*/
update() {
const offset = window.pageYOffset
const dir = Math.sign(this.offset_ - offset)
/* Hack: reset index if direction changed, to catch very fast scrolling,
because otherwise we would have to register a timer and that sucks */
if (this.dir_ !== dir)
this.index_ = dir < 0
? this.index_ = 0
: this.index_ = this.els_.length - 1
/* Exit when there are no anchors */
if (this.anchors_.length === 0)
@ -92,8 +103,9 @@ export default class Blur {
}
}
/* Remember current offset for next iteration */
/* Remember current offset and direction for next iteration */
this.offset_ = offset
this.dir_ = dir
}
/**