module.exports.connectAndSend = (socketAddress, logging, message) => { // Very basic guard against bad calls if (!socketAddress || !socketAddress.host || !socketAddress.port || !logging || !logging.info || !logging.warn || !message) { return Promise.resolve(); } const net = require('net'); const client = new net.Socket(); return new Promise((resolve) => { const connect = (options = {}) => { let wasResolved = false; const waitTimeout = setTimeout(() => { logging.info('Bootstrap socket timed out.'); if (!client.destroyed) { client.destroy(); } if (wasResolved) { return; } wasResolved = true; resolve(); }, 1000 * 5); client.connect(socketAddress.port, socketAddress.host, () => { if (waitTimeout) { clearTimeout(waitTimeout); } client.write(JSON.stringify(message)); if (wasResolved) { return; } wasResolved = true; resolve(); }); client.on('close', () => { logging.info('Bootstrap client was closed.'); if (waitTimeout) { clearTimeout(waitTimeout); } }); client.on('error', (err) => { logging.warn(`Can't connect to the bootstrap socket (${socketAddress.host} ${socketAddress.port}) ${err.code}.`); client.removeAllListeners(); if (waitTimeout) { clearTimeout(waitTimeout); } if (options.tries < 3) { logging.warn(`Tries: ${options.tries}`); // retry logging.warn('Retrying...'); options.tries = options.tries + 1; const retryTimeout = setTimeout(() => { clearTimeout(retryTimeout); connect(options); }, 150); } else { if (wasResolved) { return; } wasResolved = true; resolve(); } }); }; connect({tries: 0}); }); };