// # Ghost Server // Handles the creation of an HTTP Server for Ghost const debug = require('ghost-ignition').debug('server'); const Promise = require('bluebird'); const fs = require('fs-extra'); const path = require('path'); const _ = require('lodash'); const config = require('../shared/config'); const urlUtils = require('./../shared/url-utils'); const errors = require('@tryghost/errors'); const {events, i18n} = require('./lib/common'); const logging = require('../shared/logging'); const moment = require('moment'); const bootstrapSocket = require('@tryghost/bootstrap-socket'); const stoppable = require('stoppable'); /** * ## GhostServer */ class GhostServer { /** * @constructor * @param {Object} rootApp - parent express instance */ constructor(rootApp) { this.rootApp = rootApp; this.httpServer = null; // Expose config module for use externally. this.config = config; // Tasks that should be run before the server exits this.cleanupTasks = []; } /** * ## Public API methods * * ### Start * Starts the ghost server listening on the configured port. * Alternatively you can pass in your own express instance and let Ghost * start listening for you. * @param {Object} externalApp - Optional express app instance. * @return {Promise} Resolves once Ghost has started */ start(externalApp) { debug('Starting...'); const self = this; const rootApp = externalApp ? externalApp : self.rootApp; let socketConfig; const socketValues = { path: path.join(config.get('paths').contentPath, config.get('env') + '.socket'), permissions: '660' }; return new Promise(function (resolve, reject) { if (Object.prototype.hasOwnProperty.call(config.get('server'), 'socket')) { socketConfig = config.get('server').socket; if (_.isString(socketConfig)) { socketValues.path = socketConfig; } else if (_.isObject(socketConfig)) { socketValues.path = socketConfig.path || socketValues.path; socketValues.permissions = socketConfig.permissions || socketValues.permissions; } // Make sure the socket is gone before trying to create another try { fs.unlinkSync(socketValues.path); } catch (e) { // We can ignore this. } self.httpServer = rootApp.listen(socketValues.path); fs.chmod(socketValues.path, socketValues.permissions); config.set('server:socket', socketValues); } else { self.httpServer = rootApp.listen( config.get('server').port, config.get('server').host ); } self.httpServer.on('error', function (error) { let ghostError; if (error.errno === 'EADDRINUSE') { ghostError = new errors.GhostError({ message: i18n.t('errors.httpServer.addressInUse.error'), context: i18n.t('errors.httpServer.addressInUse.context', {port: config.get('server').port}), help: i18n.t('errors.httpServer.addressInUse.help') }); } else { ghostError = new errors.GhostError({ message: i18n.t('errors.httpServer.otherError.error', {errorNumber: error.errno}), context: i18n.t('errors.httpServer.otherError.context'), help: i18n.t('errors.httpServer.otherError.help') }); } reject(ghostError); }); self.httpServer.on('listening', function () { debug('...Started'); self._logStartMessages(); // Debug logs output in testmode only if (config.get('server:testmode')) { // This is horrible and very temporary const jobService = require('./services/jobs'); // Output how many connections are open every 5 seconds const connectionInterval = setInterval(() => self.httpServer.getConnections( (err, connections) => logging.warn(`${connections} connections currently open`) ), 5000); // Output a notice when the server closes self.httpServer.on('close', function () { clearInterval(connectionInterval); logging.warn('Server has fully closed'); }); // Output job queue length every 5 seconds setInterval(() => logging.warn(`${jobService.queue.length()} jobs in the queue. Idle: ${jobService.queue.idle()}`), 5000); } return GhostServer.announceServerReadiness() .finally(() => { resolve(self); }); }); stoppable(self.httpServer, config.get('server:shutdownTimeout')); // ensure that Ghost exits correctly on Ctrl+C and SIGTERM process .removeAllListeners('SIGINT').on('SIGINT', self.shutdown.bind(self)) .removeAllListeners('SIGTERM').on('SIGTERM', self.shutdown.bind(self)); }); } /** * ### Shutdown * Stops the server, handles cleanup and exits the process = a full shutdown * Called on SIGINT or SIGTERM */ async shutdown() { try { logging.warn(i18n.t('notices.httpServer.ghostIsShuttingDown')); await this.stop(); process.exit(0); } catch (error) { logging.error(error); process.exit(-1); } } /** * ### Stop * Stops the server & handles cleanup, but does not exit the process * Used in tests for quick start/stop actions * Called by shutdown to handle server stop and cleanup before exiting * @returns {Promise} Resolves once Ghost has stopped */ async stop() { // If we never fully started, there's nothing to stop if (this.httpServer === null) { return; } try { // We stop the server first so that no new long running requests or processes can be started await this._stopServer(); // Do all of the cleanup tasks await this._cleanup(); } finally { // Wrap up events.emit('server.stop'); this.httpServer = null; this._logStopMessages(); } } /** * ### Hammertime * To be called after `stop` */ async hammertime() { logging.info(i18n.t('notices.httpServer.cantTouchThis')); } registerCleanupTask(task) { this.cleanupTasks.push(task); } /** * ### Stop Server * Does the work of stopping the server using stoppable * This handles closing connections: * - New connections are rejected * - Idle connections are closed immediately * - Active connections are allowed to complete in-flight requests before being closed * * If server.shutdownTimeout is reached, requests are terminated in-flight */ async _stopServer() { return new Promise((resolve, reject) => { this.httpServer.stop((err, status) => (err ? reject(err) : resolve(status))); }); } async _cleanup() { // Wait for all cleanup tasks to finish await Promise .all(this.cleanupTasks.map(task => task())); } _onShutdownComplete() { // Wrap up events.emit('server.stop'); this.httpServer = null; this._logStopMessages(); } /** * ### Log Start Messages */ _logStartMessages() { logging.info(i18n.t('notices.httpServer.ghostIsRunningIn', {env: config.get('env')})); if (config.get('env') === 'production') { logging.info(i18n.t('notices.httpServer.yourBlogIsAvailableOn', {url: urlUtils.urlFor('home', true)})); } else { logging.info(i18n.t('notices.httpServer.listeningOn', { host: config.get('server').socket || config.get('server').host, port: config.get('server').port })); logging.info(i18n.t('notices.httpServer.urlConfiguredAs', {url: urlUtils.urlFor('home', true)})); } logging.info(i18n.t('notices.httpServer.ctrlCToShutDown')); } /** * ### Log Stop Messages * Private / internal API */ _logStopMessages() { logging.warn(i18n.t('notices.httpServer.ghostHasShutdown')); // Extra clear message for production mode if (config.get('env') === 'production') { logging.warn(i18n.t('notices.httpServer.yourBlogIsNowOffline')); } // Always output uptime logging.warn( i18n.t('notices.httpServer.ghostWasRunningFor'), moment.duration(process.uptime(), 'seconds').humanize() ); } } module.exports = GhostServer; /** * We call announce server readiness when the server is ready * When the server is started, but not ready, it is only able to serve 503s * * If the server isn't able to reach readiness, announceServerReadiness is called with an error * A status message, any error, and debug info are all passed to managing processes via IPC and the bootstrap socket */ let announceServerReadinessCalled = false; const debugInfo = { versions: process.versions, platform: process.platform, arch: process.arch, release: process.release }; module.exports.announceServerReadiness = function (error = null) { // If we already announced readiness, we should not do it again if (announceServerReadinessCalled) { return Promise.resolve(); } // Mark this function as called announceServerReadinessCalled = true; // Build our message // - if there's no error then the server is ready let message = { started: true, debug: debugInfo }; // - if there's an error then the server is not ready, include the errors if (error) { message.started = false; message.error = error; } else { events.emit('server.start'); } // CASE: IPC communication to the CLI for local process manager if (process.send) { process.send(message); } // CASE: use bootstrap socket to communicate with CLI for systemd let socketAddress = config.get('bootstrap-socket'); if (socketAddress) { return bootstrapSocket.connectAndSend(socketAddress, logging, message); } return Promise.resolve(); };