no issue
Updated custom integrations section for a more balanced and consistent design:
- removed green "New custom integration" button and added a fixed bottom row in the custom integrations list
- added "Custom integrations" heading to the list
- synced webhooks design with this pattern
closes https://github.com/TryGhost/Ghost/issues/10399
- added a data attribute `data-koenig-dnd-disabled` which will prevent the element or any of it's children from initiating a koenig drag event
- applied the data attribute to `{{koenig-basic-html-input}}`'s outer tag so that captions never initiate a card re-order
- disabled card re-ordering when a card is in edit mode
- allows text selection within a markdown/html card without triggering the card re-order behaviour
- clicking another card will exit edit mode and re-enable drag before the drag behaviour is initiated so you can still re-order other cards if you've left a card in edit mode
no issue
- don't nest details route as it's not nested UI
- implement styled list of members
- add `<MemberAvatar>` component that generates random background colour and initials based on member name
- fixed generation of fake member details in mirage
closes https://github.com/TryGhost/Ghost/issues/10414
- mirage's `passthrough()` was not allowing `/ghost/assets/simplemde/simplemde.js` to hit the backend server which was breaking markdown cards
no issue
- the polyfill is no longer required for latest browsers (tested on Chrome, FF, and Safari)
- Edge may have problems but it's not currently supported
- reduces build size. Before/after:
- `vendor.min.js: 3.29 MB (706 KB gzipped)`
- `vendor.min.js: 3.2 MB (672.92 KB gzipped)`
closes https://github.com/TryGhost/Ghost/issues/10131
- switch to ember-concurrency tasks to take advantage of built-in concurrency handling and derived state
- bump search content expiry time to 30s
no issue
- use broccoli-funnel to avoid polluting the `dist/` dir with unused build artefacts
- load codemirror and simplemde CSS up-front to avoid duplicate styles and specificity problems
- pull simplemde dependency out into a separate JS file and lazy-load in `{{gh-simplemde}}` component to reduce main bundle size. Before/after:
- `vendor.min.js 3.58 MB (795.88 KB gzipped)`
- `vendor.min.js 3.32 MB (710.66 KB gzipped)`
closes https://github.com/tryghost/ghost/issues/10088
* added `updateDocumentTitle` action to base route and replace usage of `.send('collectTitleTokens, [])`
* added `.titleToken()` method to editor route to add post title to document title
* called `.send('updateDocumentTitle')` after saving post title in editor controller to keep document title in sync
* updated editor controller test for latest ember-mocha and ember-test-helpers
no issue
- the unsaved changes confirmation modal could re-appear after leaving the editor and re-opening the same post
- remove the `.finally` which assumed the confirm action returns a promise so that the modal is properly closed
- lots of links were old and out of date
- updated contributing guide to match the one in Ghost
- updated PR guide to be similar to the one in Ghost, but with the Ghost-Admin test info
no issue
- removed the rename of `role_id` to `role` in the invite serialiser to let Ember Data do it's thing with the `invite.role` relationship
- added a guard to the team screen background reloading to ensure that role data is present in the store before loading invites so that Ember Data doesn't trigger unnecessary requests to find missing relationship data
no issue
- fixed bug introduced in https://github.com/TryGhost/Ghost-Admin/pull/1095 by the addition of an `<occluded-content>` element which meant the `:first-child` class was no longer being applied
closes https://github.com/TryGhost/Ghost/issues/10307
- removed infinite scroll from the team screen
- adjusted team screen behaviour to pull from the local cache and update in the background to speed up navigation to the screen
- use `{{vertical-collection}}` to render the users list for faster initial render with many users
no issue
- the autonav behaviour has outlasted it's usefulness - it was mostly useful for editing but the editor screen is now always fullscreen and the number of low-resolution screens has dropped significantly
- dropped the components and all supporting code associated with autonav behaviour